Towns
Create a town, claim land, manage plots and keep enough money in the town bank for upkeep.
Creating a town
Stand in wilderness and use /town new <name>. Creating a town costs $1,000.
The first claimed chunk becomes the homeblock. Set the town spawn inside it with /town set spawn.
Claims
One town chunk costs $350. Claims must connect to the town's existing land because outposts are disabled. Unclaiming land gives no refund.
/town claimClaim the chunk you are standing in.
/town claim autoClaim connected chunks as you walk.
/town unclaimReturn the current chunk to wilderness.
/towny mapShow nearby claims in chat.
Residents
Invite a player with /town invite <player>. Open towns can be joined with /town join <name> without an invitation.
Town ranks can handle jobs such as inviting residents, claiming land or managing the bank. Use /town ranklist to see which ranks are in use.
Plots and permissions
Residents can own individual plots inside a town. Mayors set the town defaults, then change permissions for a plot or plot group when needed.
/plot forsale [price]Put the current town plot up for sale.
/plot claimBuy the plot you are standing in.
/plot perm guiOpen the permission editor.
/plot trust add <player>Give a player full access to the plot.
/plot set <shop|embassy|arena|wilds|inn|jail|farm>Change the plot type.
Town bank and upkeep
Town upkeep is $1 per plot each day, with a minimum charge of $150. Keep enough money in the town bank before the daily collection.
The homeblock accepts deposits until the town creates a bank plot. Set one with /plot set bank. After that, deposits must be made while standing in the bank plot.
A town can fall if its bank cannot pay upkeep. Check /towny time to see when the next collection happens.
Town resources
Towns can survey their land and produce resources through TownyResources. Surveys show which materials the town can produce.
Extraction limits and survey-site plot restrictions are off.
Useful town commands
/townView your town.
/towny pricesShow town and nation costs.
/town deposit <amount>Put money in the town bank.
/town bankhistoryView recent bank activity.
/town spawnTeleport to the town spawn.
/town leaveLeave your town.